If you lose a system then you automatically have a. Wars can end in two ways: With the surrender of either side or with a negotiated Status Quo peace. Any system that is still "occupied" rather than already annexed and incorporated into your empire is not fully occupied, and would be returned to its pre-war owner on a status quo. 1. We overwhelmed them, was score is like 30%/100% but the war doesn't end and I have no option to suggest peace to enemy (as I didn't start it). What status quo does is: it gives both sides systems they have claimed and fully occupied. #1. 2 beta in regards to War Exhaustion and forced Status Quo. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to. Loyalty doesn't matter to me, I always status quo to fracture them and the taxes ensure they'll never. If you force status quo while occupying at least one planet, all occupied planets and starbases will be turned into a new liberated empire. this will give you the systems you've claimed at the end of the war. #1. #Stellaris #StellarisFederationsParadox Affiliate Link ⇒ Bug Reports. Forced status quo is something one side can trigger when their opponent has been at 100% war exhaustion for at least 2 years, but they don't have to do that if they don't want to. g. all previous battles which i ended by status quo gave me everything i had additionally taken, aswel as systems i have claims on. Irbynx. The penalties should start after that you refuse a status quo peace request made by the enemy and should increase overtime beyond -20%. My side is winning a war, but half of my systems are occupied because I was fighting on two fronts. For the second time now, right after I wreck enemy fleet, the game forces a peace treaty under 'status quo' (which has nothing to do with status quo, it's more like 'you keep whatever you grabbed'). I thought this was supposed to turn the systems i claimed and occupied into my subject and make them pay me some of their resources,but instead it looks like they just became my systems. Take some planets 4. 2. E. MrMoncrieffEsq • 4 yr. To see what you need to do to win the war, click the war icon for the war you are fighting. Video Game. Defensive war. 'as it stands currently'. Because of this almost every war Ends with Status quo. OK, I'm a bit confused. I kicked out a former federation member and am now in war with it. Status quo victories in liberation wars create a new liberated empire each time. Status Quo means you keep all the systems you currently occupy and have claimed, or just currently occupy in a total war. The capital will not be part of the new vassal empire. In practice winning a secret fealty war can be really hard because you have to occupy all the enemy systems to win. ??? Se connecter Magasin Accueil Liste de découvertes Liste de souhaits Boutique des points Actualités Statistiqueswhy am i only offered the systems i have claims on?? settling status quo did not give me the extra systems i had taken. Theoretically, status quo is supposed to be used in a situation where you aren't able to keep advancing against the enemy and haven't yet captured all your claims, but allows you to end the war while still gaining something for your effort (or likewise lose something for their effort, or both even). A country can reject peace offers without penalty as long as its own war exhaustion is below 100%. 1. Be aware you cannot get his homeworld if you status quo and you need of course a world from him except his homeworld to lake a vassal. You now own the system. You were NOT the war leader. war exhaustion is the percentages you see down in the bottom right on the little war icons there. And if they are in a federation you would need to fight. If you don't end the war before, the AI will force the status quo in 2 years. . they took the. And previously I settled the war by achieving the war goal but the branches were still there. Once their war exhaustion reaches 100%, you can force a status quo peace. Or. Status Quo Outcome. I believe the AI should be more reluctant to status quo if there are colonies involved in the deal, only accepting to lose the colonies if the war goals of the. If you settle status quo and have everything in your war goals, you'll win anyway, you just can't force it since an ally could come back in and liberate stuff. So i thought if I go with the third option, I get the chance to make my ruler immortal. Remove forced status quo. Technically you can get more from a status quo than from the AI surrendering to your demands, but practically it almost never happens. Later, you can release any systems you don't want as a new vassal state. The End Threat war is a Total War (all purifier style empires only fight Total Wars). Magic Online. Stellaris. Cracking a single world is usually enough to settle status quo with anyone, so you can basically start and. Right now "Settle Status Quo" is exceptionally more powerful than achieving your own War Goals, and generally you can achieve your own war goals 9/10 times by. Since the vassal was created from your empire, it will copy your tech and civics. Considering the fact that my border's getting adjusted (to put it one way), I'm still not convinced this isn't a glitch. There should be some actual power i get by choosing to betray expectations and ignore promises. My ally received nothing. I was under the impression that whilst in a war with an empire, attempting to either make them a tributary, or a vassal, or even liberate them, if you declare a status quo peace, so long as a single planet was conquered in the process, whatever territory you occupied from the enemy would split off to be a. 1] [0f55] Thread starter Panzerslothen; Start date Dec 21, 2022;. (by your opponent) And 24 months after your opponent hits 100% exhaustion, your opponent can be forced into Status Quo (by you, but that nearly never comes up because the AI always accepts at 100% itself). Theoretically, status quo is supposed to be used in a situation where you aren't able to keep advancing against the enemy and haven't yet captured all your claims, but allows you to end the war while still gaining something for your effort (or likewise lose something for their effort, or both even). I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. For example - you could have a war whose goal is Humiliation, and you'll still get your claims if you win the war. For example - you could have a war whose goal is Humiliation, and you'll still get your claims if you win the war. A. In the course of action, my ally took ~8 systems with planets i took 2 systems without planets. Stellaris has been made non-playable in the long term due to it scripting, for example if you come across a script once you'll beable to predict it. I wish a peace offer for a war involving a federation could be proposed by any member, since it needs to be put to a vote regardless. this means that. If it's similar to the Vassalize war goal, here's what happens on a Status Quo: All systems fully occupied by the attacker will be turned into a subject of the attacker. This is because, rather than the pre-war status quo that you might have thought it refers to, in Stellaris wars it refers to the current status quo of the portion of your war goals that your military has secured. Instead, the borders didn't change, and. Since the claiming of a single system out of an empire that has several of them left isn't existence-threatening, this isn't sufficient cause for a total war. Go to policies/edict, war policy, and change it from “unrestricted” to “liberation wars”. Occupied planets have the flag of the original. [Cepheus v3. most war goals have a partial victory in the case of status quo, though. Neriel Feb 28, 2018 @ 2:17am. . What do? Total victory is unattainable, and surrender is for chumps (this is SPARTA!!!), so you have to make the most out of status quo. Clicking the button will show a view where all of your and your opponents demands are listed (similar to how the war demands pre 2. The other two planets are in their own systems, so I should still get a vassal from the status quo. you can take a status quo at any time if they won't surrender. In the case of a vassal and an Overlord, you can declare war if you want to break free from its rule and act as an independent subject. Same thing with War Exhaustion not being the same thing as War. If you want all their systems, vassalize and integrate. In the course of action, my ally took ~8 systems with planets i took 2 systems without planets. So i reloaded, to check if i missed that planet. I was under the impression that whilst in a war with an empire, attempting to either make them a tributary, or a vassal, or even liberate them, if you declare a status quo peace, so long as a single planet was conquered in the process, whatever territory you occupied from the enemy would split off to be a tributary/vassal/liberated empire in service to the. If you don't want to stop fighting, the game shouldn't force you into it. Let's be clear, given how war-oriented Stellaris already is (just take a look at how many military techs there are vs non military ones, and how pacifist options generally suck outside of roleplaying), Stellaris without the war exhaustion system would turn into a pure wargame. Stellaris. A place to share content, ask questions and/or talk about the 4X grand strategy…A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Go to Stellaris r/Stellaris. Occupy those systems completely. (1) Starting a new war with vassalization casus belli, (2) fully occupying some systems with at least one colony and then (3) settling status quo should do the trick. Status Quo happens when no one gains a clear advantage in the war. You can bypass the whole claim system by being a devouring swarm or a Determined Exterminator, or by declaring war on one. I did not, i conquered it, still they could get away with it. "Achive war goal" is really only needed if you claimed everything. Then settle status quo. In fact, as long as there’s an empire that’s not a Fanatic Pacifist, war will inevitably break out. Play as megacorp. War Exhaustion 100% means the AI will accept a Status Quo peace, nothing more. Okay so how about this. Can't exit and ecs button just brings up the save menu. Status Quo means that each side keeps whatever systems they have: 1: Fully occupied and 2: Claimed Surrendering means that even if the enemy hasn't actually. Instead, think of it as being, glutted on all you have recently devoured. Status Quo – This means that the war has come to a point. You need at least some claims to start a war of conquest. The only connection between the two are that claims give you the Conquer casus belli, whose goal is to conquer the claimed systems. ˌstādəs ˈkwō/. Once that is settled all their planets are yours, and all the space stations you don’t occupy will be deleted because there isn’t an empire to own them anymore. . Mar 21, 2023I usually maintain the status quo (dictatorial) which literally does nothing and my leader gains a positive trait a few years later. I managed to capture all my claims except one, and landed on all the planets that were in the claimed system. Enemy didn't occupy any of my land, but I was controlling his lands, and I got status quo out of it. Notice that multiple war participants can claim the same province. Stellaris Wiki Active Wikis. Correct me if I'm wrong but I'm pretty sure status quo isn't possible for War in Heaven. I wish a peace offer for a war involving a federation could be proposed by any member, since it needs to be put to a vote regardless. all previous battles which i ended by status quo gave me everything i had additionally taken, aswel as systems i have claims on. This is much of why it does such a terrible job of developing planets or doing war in the first place. Irrelevant anyway, as the main point of "it doesn't happen IRL" has nothing to do with the fact that, in Stellaris, it is meant to when you declare a Status Quo victory in liberation wars; and in Stellaris, "status quo" consistently means the status quo as of the moment of the peace agreement, not the pre-war one. I have declared a subjugation war against my neighbour empire and I have occupied all of their systems and destroyed their entire fleet, including their civilian ship; yet they still do not give up. Both sides are maxed out on War Exhaustion and I'll be forced to Status Quo in a few months. You can normally get all your wargoals in a status quo deal. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. ai_weight = <int>/{. Yes, but in my experience full war exhaustion gives sufficient acceptance modifier for any empire to accept a status quo right away. Thats why learning AI which is becoming a big. Just one heads up, the home system can't be vassaled with a status quo, in case those 3 colonies are all in the home system. Pay the cost. Tooltip under status quo says "A new Iivarian Empire will be created as an ally or subject of Nuutan TransStellar out of 26 occupied Iivarian system(s)". Complete beginner - struggling with meaning of icons - no hover over tooltip. . A status quo peace gives you ownership of each system that you both claimed and fully occupied. alexti Field Marshal. With Liberation, you'll need to guarantee their independence for 20 years until they accept subjugation. Gilded_Archer • 10 mo. 2 - Declare war on the federation. Under a Status Quo peace, all occupied systems claimed by an enemy empire is ceded to the enemy. Also, when you hover over settle status quo button it usually tells. I mean, if it worked like you wanted to you could subjugate 2. The only difference is if you win they pay you 1000 credits per closed branch, but if you settle status quo you pay them 1000 credits per closed branch. Jul 25, 2010 3. (The only other outlet I have is blocked by a very powerful neighbor. ago. Status quo is when all objectives are not met, and both parties get to a 100% exhaustion. They're not actually claimed, they're already under your full control. I hovered over status quo to see relative navy strength and it said status quo isn’t available for the war goals. or you need to have captured the systems you've claimed in order to keep them during a status quo. That's how simple it should be. that status quo means you gain all systems you. Went for status quo, from both empires one planed/system keeps beeing their own, and they keep surving after status quo. Expropriation, how does it work? So when settling the war in status quo it says that the player empire pays 1K credit per branch closed, but none of the branches are closing. What RAR said. Rejected Status Quo Peace Offer: −20: Empire proposing status quo: Empire rejecting status quo: 5: −20: Broke free from Overlord: −50: Former Overlord: Former subject: 2:Stellaris. Under a Status Quo peace, all occupied systems claimed by an enemy empire is ceded to the enemy. Sometimes I for full Spiritualist for the monthly. I believe there's an exception for systems with inhabited planets as I think you have to have actually invaded them, but I'm not sure on. Thread starter Rodmar18; Start date Jan 6, 2022; Jump to latest Follow Reply. Iklaendia • Voidborne • 5 yr. Go to Stellaris r/Stellaris. i was led to believe. Last edited by Xaphnir ; May 23, 2022 @ 12:56pm. Neriel Feb 28, 2018 @ 2:17am. why am i only offered the systems i have claims on?? settling status quo did not give me the extra systems i had taken. . Same issue. Steps to reproduce the issue. So how does this work?Impose Ideology and Status Quo bugged? I just state everything and i hope it helps to clarify the problem. no, the game says the war will end and any conqured systems will transfer. OK, I'm a bit confused. There's four things you can do: 1 - Accept status quo as-is and just get some of the stuff instead of all of it. You should be able to see the claimed capital, and let it play a couple days to see the resulting empire without that system. The other alternative is to wait until your alliance's war exhaustion reaches 100% at which point the AI will accept a status quo. New player. you must claim every system you want to take, status quo gives the systems you claimed and hold, while they get whatever they claimed and hold. Status quo and vassalization. I'm disappointed, because Stellaris's first few hours. It feels like a special '♥♥♥♥ you' button that the AI gets to press whenever the war. Not now. You split off an empire from the planets, and systems, occupied. So I started an Ideology war with another empire, and because a third empire declared war on me midway through, I just did a status quo. There are two ways to end a war. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of my outer colonies solely because they were occupied, despite. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. l_x_fx. . 68. If the enemy war exhaustion reaches 100, the war ends as soon as you ask for status quo. But as soon as my war score reaches the threshold where the opponent would accept to surrender, the war automatically ends with status who. It is status quo peace (where you keep the status quo, all claimed and occupied systems remain if possession of whoever has claimed and occupied them). See moreIn a status quo each side gains the systems that they have a claim on and fully occupy, controlling both the starbase and any planets. 17. 2. The only difference is that the defender, the overlord, cannot use an alternate war type on the defender. Build some (a lot of) assault armies in a colony, then attack the planet with the transport fleet. In Stellaris, that can change what it means with the wargoal. You were NOT the war leader. Best. Going in I knew I would not be able to complete the full vassalize requirements (as you have to just about conquer them both), so intended to stop at a good status quo point to create a new vassal for me, leaving the shell of the one of former empires with only a. Every fleet you destroy causes War Exhaustion and brings you closer to enforcing a status quo peace. Click make claims. Close to the end, a small force of the enemy entered my systems and destroyed my outpost. If you want to use the terretories as you occupy them, you'll have to end and start the war again and again, and the waste of influence is just dumb. If a system is claimed but not fully occupied then it won't trade ownership. #1. So I invaded conquered systems and had my armies take a planet. 24. •. The fleet won't take the system, but will kill the starbase pretty easily. Stellaris. Stellaris: Suggestions. Every time I'm about to wipe out an enemy, and both of our war exhaustion's at 100% (because I've been slowly closing in on. You actually reached 100% war exhaustion and didn't notice it. Do I have to wait until our side exhausts ourselves or there are some other conditions for ending the war?Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A 420BlazeItF4gg0t • Imperial Cult. So, in order to keep a system I've won in. #2. I thought that a status quo was supposed to create a new empire with similar ethics to my own when it is declared, right? I declared an ideology war against an empire that had become a subject of one of the war in heaven. 3) Declare a war of conquest on your former subject once that is an option (probably 10 years after releasing them). That is why i stay out of federations. Hello Stellaris community,. Xaphnir May 23, 2022 @ 10:58am. Go to Stellaris r/Stellaris • by theguy1336. You mainly improve it in the first 40 years. C. . Gestalts that take the crisis ascension perk take no war exhaustion from attrition, ship, or (I think) army losses. When I hovered over the status quo button it says "Neither side currently occupies claimed territory belonging to the other - a status quo settlement now will result in a White Peace without border adjustments. As a Megacorp, have vassalization terms set to oppressive 2. Play as a. You need to actually take control of that system during the war and hold onto it to enforce the claim and gain it after. This is because, rather than the pre-war status quo that you might have thought it refers to, in Stellaris wars it refers to the current status quo of the portion of your war goals that your military has secured. • 1 yr. You. The status quo button gets replaced with a concessions button. Sometimes, in other situations, "Status Quo" is short for "Status Quo Antebellum", but not in Stellaris. Legacy Wikis. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Because in a conquer war you can only take over the systems you claimed after ending the war with a status quo or victory. If neither side has fully occupied systems they have claims on it becomes a de facto white peace. Irrelevant anyway, as the main point of "it doesn't happen IRL" has nothing to do with the fact that, in Stellaris, it is meant to when you declare a Status Quo victory in liberation wars; and in Stellaris, "status quo" consistently means the status quo as of the moment of the peace agreement, not the pre-war one. Are you sure you're using the Colossus war goal, and didn't select. You can also request a status quo if you would like to end it but only have partial objectives. Currently you can't ask someone to make peace with someone else that isn't you. And the last thing you only can demand empieres to become your vassal if they are weaker. I thought this was supposed to turn the systems i claimed and occupied into my subject and make them pay me some of their resources,but instead it looks like they just became my systems. What happens a lot in my games, is that the friendly AI will not status quo, and wait till it can reach wargoal or max its own war. I just claim some of their systems and planets, win the war (through Settle Status Quo), grab those, and Create a New Vassal on my conquered systems, with their species as said vassal. Only one system had a planet. "Existential Expulsion" is one of the types of total war allowing either side to simply take territory directly instead of going through 'claims' and the like. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. See more of Stellaris on Facebook. Ein Status Quo fällt in diesem Fall wohl eher flach. The term status quo ante bellum (often shortened to status quo ante) is a Latin phrase meaning "the state existing before the war" so that would be peace. Status quo has a few different effects: Vassalization, tributory, hegemony, scion, or ideology wargoals (if you capture at least one non-capital planet) will create a new empire from the captured systems as a vassal/tributory/ideological ally (but not allied with you. So yes, it is possible to annex another empire in a single war, but generally that won't happen unless you have a good strategy, or are significantly stronger. X being the Empire ID of the empire you want to takeover to either force a surrender or status quo. This means each sides whatever claimed systems they are fully occupying. Using the strategy video game “Stellaris” to better understand what it takes to build international—or intergalactic—solidarity. r/Stellaris. There are no other mechanisms tied to it. Ideally they should face mounting unrest and. Enigmatic Observers finishing a Battlecruiser. . The hard part about this achievement is Getting war in heaven to fireOpen comment sort options. ??? Đăng nhập Cửa hàng Trang chủ Hàng khám phá Danh sách ước Cửa hàng điểm Tin tức Thống kêI just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. Yes, that can end in a status quo, so long as it isn't the War in Heaven. For AI main combatants: When the enemy is willing to automatically accept a Status Quo peace, fleet strengths are either close or unfavorable, the AI's own war exhaustion is > some threshold (maybe 60%) and it stands to come out ahead in both systems and colonies, it should have a 5% chance each month of proposing a Status Quo peace. Stellaris: Bug Reports. Jerry Jul 28, 2018 @ 11:29am. A Status Quo truce on the other hand, rather than a full surrender, is a sort of compromise. Every fleet you destroy causes War Exhaustion and brings you closer to enforcing a status quo peace. If it doesn't have the spikes, there are unoccupied planets in the system. In Stellaris, the effect of victory in war is to achieve your official, on the record goals for the war. So I've read that the purifier empires (Fanatic Purifiers, Devouring Swarms, Determined Exterminators) will get a special cassus belli allowing them to declare war whenever they want (or be declared on) without claims. Basically, a status quo says that if. The tooltip tells you what systems will change hands if you go with a Status Quo. The only time a Status Quo peace results in no border adjustments. noun: status quo; noun: statusquo. 12 votes, 16 comments. When you status-quo a war of subjugation, a war to subjugate, a war to vassalize. So the overall strategy follows: stockpile influence, make claims during peace when your are nearly capped on influence, claim all you want right before you declare war. Just be a fanatic miltarist, hit that like button, oh wait I mean supremacy diplomacy stance, and not care about anyone. But in the second war, against another enemy, i occupied all of my enemy's planets, but as i asked them for status quo, it gave me a white peace. I'm a tiny empire in the corner of the galaxy. If you watch a youtube video you can basically predict the future and cheat the game, as major threats are not as scary twice in a row to a serious gamer. You must destroy (i. If it is still far away I just keep advancing till it is greenlit. My traits I usually roll into Masterful Crafters and Warrior Culture running Militarist and Spiritualist and Xenophobe. This is simply not true. Best. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. We have many fully occupied systems in the territory of an enemy vassal (all but the capital, which is defended by a space dragon), including colonized worlds. ago. The only connection between the two are that claims give you the Conquer casus belli, whose goal is to conquer the claimed systems. When a side's War Exhaustion hits 100% they can be forced into a Status Quo peace after 24 months. BUG: Ideology war not forming new empire on status quo. A warfare guide for Stellaris can be summarized very succinctly in the following way; to fight wars, both parties declare a war goal, belligerents then engage in open conflict, and then the winner will claim their war goal, or the war will end in a status quo. Once you have claims, when you go to war, the sectors that you have claims on, when occupied, will only fully transfer to you when either a Status Quo is agreed, or a Surrender is given by the opponent. The most common way to end a war is status quo, systems you claimed and conquered belong to you, as long as your wargoal was conquering. Status Quo simply means 'as things are right now', which is exactly what a Status Quo in Stellaris warfare does. 414K subscribers in the Stellaris community. War exhaustion is just the timer - when a side can enforce a status quo peace. Go to Stellaris r/Stellaris. i was led to believe. (The only other outlet I have is blocked by a very powerful neighbor. Once their war exhaustion reaches 100%, so that both sides are at 100%, 2 years later the war will automatically. You are now playing as your ally. I did not occupy the planet (I don’t know how or that I had to) and everything else was cut and dry to my other wars (only been on Stellaris for a few days now) Reply More posts you may like. After they have been your vassal for at. Declared war on an inferior empire, not realizing that they had an defensive pact with someone. The Real Housewives of Atlanta The Bachelor Sister Wives 90 Day Fiance Wife Swap The Amazing Race Australia Married at First Sight The Real Housewives of Dallas My 600-lb Life Last Week Tonight with John Oliver. you’re losing, you / your ally can’t sue for status quo as the awakened empire won’t accept it. e. The status quo screen said that " If at least 1 colonized system is fully occupied, then all systems fully occupied by the attacker will be turned into an empire with the attacker's ethics and the. The defeated empire is forced to shift their ethics and authority akin to the victor's. Thread starter Zechs1337; Start date Jul 10, 2018; Jump to latest Follow Reply Menu We have updated our. 2. it works both ways though, so if he takes your systems he will keep them after status quo. . After i asked for a status quo (they were at 100% war exhaustion but it was less than a year so I dont think it was forced peace), I got the 3 systems I had claims on, but also the 5 more i had occupied (no claims) including one with a planet, which became part of my new Vassal, with good relations too. Status quo has a few different effects: Vassalization, tributory, hegemony, scion, or ideology wargoals (if you capture at least one non-capital planet) will create a new. If status quo, make sure the enemy isn't occupying any system they have claimed either. So I went and conquered few systems and one planet from B yet it still wasnt enough so I. The AI's internal evaluation didn't want to accept the status quo before you wrecked its fleet, but changed its mind after. Stellaris: Bug Reports. Stellaris has 169 different Steam achievements. With the game still paused, type "play" followed by a space and your ally's ID number. Other Paradox games don't have Status Quo,. War Exhaustion goes up from suffering losses during Space and Ground Warfare, destruction of planets (either from. Ok, no claims on the occupied system is the issue, I read the in game text as saying. The fact that your war exhaustion is 100% means that they can force a status quo peace whenever they want to, but that's just an option available to them. This is the guide for that. My side is winning a war, but half of my systems are occupied because I was fighting on two fronts. So here's what might have actually happened: 1. The effect of a status quo peace is that each side achieves the portion of their official, on the record goals for the war that their military successfully secured. Only a Surrender will give you all the claims, as far as I am aware. Each side has a war leader. Easy solution is blow up a few planets ai generally surrender after some time. Maybe I'm not doing this right. . There must be TON of unoccupied but empty systems if planet occupation score + war exhaustion (I assume it's. Status Quo simply means 'as things are right now', which is exactly what a Status Quo in Stellaris warfare does. r/Stellaris • Make AI Settle Status Quo?You don't get a system because you claim it. if you claim the system as well as fully occupy it then a status quo should be. White peace is easier and is more influenced by war exhaustion.